Inter-agent Communication

Communication mechanisms fall into two paradigms of inter-process interaction: shared memory and message passing. Three ways: function call parameters (synchronous transfer with structure), common file system (shared memory – large artifacts, persistence), message bus (asynchronous delivery via an intermediary, pub/sub). Go’s compromise: “don’t communicate by sharing memory – share memory by communicating”: shared memory is fast, but dangerous with conflicts; messages require orchestration, but data ownership is clear. The same compromise will arise in concurrent conflicts.

Related: [Multi-agent interaction without shared context], [File system in multi-agent systems], [A2A Protocol]